Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fixes the X17 Riot Breaching Charge #5864

Merged
merged 1 commit into from
Mar 3, 2024

Conversation

realforest2001
Copy link
Member

@realforest2001 realforest2001 commented Mar 2, 2024

About the pull request

MPs can now use the charge.
Also refactored the skill check for plastic explosives to be variable controlled.

Explain why it's good for the game

MPs should be able to use their own tools.

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
code: Plastic Explosives and subtypes now have variable controlled skill checks rather than hard-code.
fix: MPs can now use Riot Breaching Charges as intended.
/:cl:

@github-actions github-actions bot added Code Improvement Make the code longer Fix Fix one bug, make ten more labels Mar 2, 2024
@Drulikar Drulikar added this pull request to the merge queue Mar 3, 2024
Merged via the queue into cmss13-devs:master with commit 7350951 Mar 3, 2024
28 checks passed
cm13-github added a commit that referenced this pull request Mar 3, 2024
@realforest2001 realforest2001 deleted the forest/chargefix branch March 29, 2024 04:55
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Code Improvement Make the code longer Fix Fix one bug, make ten more
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants